0510G同主题写作-argument147
寄托天下 2005-08-26 15:48 浏览3485次
  【题目】 The following appeared in an editorial in a business magazine.[b]  "Although the sales of Whirlwind video games have declined over the past two years, a recent survey of video-game players suggests that this sales trend is about to be reversed. The survey asked video-game players what features they thought were most important in a video game. According to the survey, players prefer games that provide lifelike graphics, which require the most up-to-date computers. Whirlwind has just introduced several such games with an extensive advertising campaign directed at people 10 to 25 years old, the age-group most likely to play video games. It follows, then, that the sales of Whirlwind video games are likely to increase dramatically in the next few months."   【翻译】尽管Whirlwind游戏公司的游戏销量在过去两年中下降了,最近一次对于电子游戏玩家的调查显示这种销售趋势可能会逆转。该调查询问游戏玩家对于一个游戏来说他们所认为的最重要特征是什么。根据调查结果,玩家倾向于那些需要最先进的电脑的,具有活灵活现图象的游戏。Whirlwind刚刚面向10-25岁的人群开展了大力的广告活动来推广若干此类游戏,10-25岁是最喜欢玩游戏的年龄层。这说明Whirlwind公司的游戏销量将会在未来几个月中猛增。   【出现频率】[b]  8月:14,7月:3,4月:10,3月:10,2月:1[b]  总:38   【题目拆析】[b]  论点: the sales of Whirlwind video games are likely to increase dramatically in the next few months.   论据:[b]  1. a recent survey of video-game players suggests that this sales trend is about to be reversed.[b]  2。The survey asked video-game players what features they thought were most important in a video game. According to the survey, players prefer games that provide lifelike graphics, which require the most up-to-date computers.[b]  3. Whirlwind has just introduced several such games with an extensive advertising campaign directed at people 10 to 25 years old, the age-group most likely to play video games.   【攻击分析】[b]  论据1:[b]  论据1是很简单的错误,按照前几期的同主题写作的提法,这类错误就是要培养成“条件反射式”[b]  一看到论据是“survey”,脑中就开始问:1。这项调查是谁完成的,有没有权威性和可信度?2。调查是如何做的?3。数据如何处理?由于这些疑问论者都没有说明,所以其可信度值得怀疑。   论据2:[b]  A.论据2具体说明了调查的内容,其结果是“players prefer games that provide lifelike graphics, which require the most up-to-date computers”。这个结果只说明了,好游戏需要具备的特质。但是仅仅从这个论据,论者推不出来如下结论:具备了以上条件的游戏就是好游戏,就一定收到广大玩家的欢迎。   B.此外,这种游戏对计算机的硬件要求很高。但是,要买这些游戏的玩家是否有这样的硬件配置呢?如果没有,那么玩家是否会为一个游戏而进行硬件的升级呢?   论据3:[b]  A.论据3指出W公司推出了几款新的游戏,并进行了针对性的广告。但是,这样就必然能带来销售量的提升吗?如果其对手公司也有相应的产品及广告,且比W公司做的更好,那么W的销售量会提升就值得怀疑。   B.W公司推出的游戏针对的是10~25岁的人群,因为这些人群是最爱玩游戏的。但是,爱玩就一定爱买游戏吗?鉴于他们的学生身份,他们的实际购买力是值得怀疑的。 [url=http://bbs.gter.net/bbs/viewthread.php?tid=326058]http://bbs.gter.net/bbs/viewthread.php?tid=326058[/url] [img]http://www.gter.cn/news/pic/20050826154809.jpg[/img]
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